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Ragnarok (71k) Source code (73k) |
Ragnarok is yet another incarnation of the age-old game of galactic conquest. Pit your wits against your friends or my rather dodgy ai. To avoid a barrage of questions I'll tell you now that the name comes from the Norse Armageddon myth. |
Ragnarok in python (215k) |
The same game as above, but written in python, so it should run on both Windows & Linux.
It's also newer and better than the RISC OS version. Requires Python
(at least version 2.1) and pygame. If you're running Linux, all the above
should be available through your distribution; certainly they're in Debian. I've now compiled a Windows executable of Ragnarok, so all you Windows users can run it without having to download Python & pygame. The downside of this method is that the zip file is 2.7MB, and is untested as yet. It's also slightly out of date… (You know you want Python installed really!) |
Space (69k) Source code (31k) |
This is another space-based game (as if you hadn't guessed :-), but for two human players. The basic idea is to design a superior fleet of ships, then use them to humiliate your opponent. |
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QFetch (7k) Source code (9k) |
QFetch is a simple quick fetch manager for use with Socketeer and the like. It can be configured for your mailer/news software in the Messages file. A sample Online script for Socketeer is also provided. Proper quickfetch code is now included in Socketeer, making this a little redundant. |
AppRunning (4k) |
AppRunning is a little utility to prevent you accidentally running 2 copies of the same application at once. It is especially useful for users of Messenger Pro, which can't cope with 2 copies of itself yet doesn't provide any protection against this. |
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Nertz (43k) |
A multi-player card game also known as racing demon. So far one human can play multiple computer opponents at various levels of difficulty. I'm working on network play. |